See: Description
| Interface | Description |
|---|---|
| AccessPointListener |
The listener interface for access point events.
|
| AccessPointType |
Contains a set of constants used as an argument in
API.addAccessPointListener() to indicate the type of access points that
trigger the associated AccessPointListener. |
| ActivateListener |
The listener interface for API enabled events.
|
| API |
The Program API interface.
|
| Colors |
Palette colors.
|
| ControllersListener |
The listener interface for receiving controller events.
|
| DeactivateListener |
The listener interface for API disabled events.
|
| FrameListener |
The listener interface for receiving render events.
|
| GamepadButtons |
Contains a set of constants used by the
API.readGamepad() and API.writeGamepad() methods, each referring to different button of the
standard controller. |
| ScanlineCycleListener |
The listener interface for receiving scanline cycle events.
|
| ScanlineListener |
The listener interface for receiving scanline render events.
|
| SpriteZeroListener |
The listener interface for sprite zero hit events.
|
| StatusListener |
The listener interface for status change messages.
|
| StopListener |
The listener interface for stop events.
|
| Class | Description |
|---|---|
| ApiSource |
A factory that provides the handle to the API and the way to setup the
Remote API.
|
Provides programmatic access to CPU/PPU/APU Memory and registers, to controller input, to save states and to emulation events via a multitude of listeners.
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Nintaco is free software; you can redistribute it and/or modify it under the terms of LGPLv2.1.